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1.0.1
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Changes
🚀 Update 1.0.1
Update 1.0.1 of TNT Tracker, a comprehensive tool for TNT cannon engineers.
✨ Changes
- More reliable TNT path tracking – TNT trails are now recorded consistently, even in complex scenarios.
- Significant performance boost – Trail rendering and grouping are now cached and optimized, reducing lag when many shots are saved.
- Better rendering compatibility – Render state is properly restored, preventing visual glitches with other mods.
- Full dedicated server support – Client-only code is correctly separated, so servers no longer crash or misbehave.
- Less invasive mixins – Removed a global entity movement hook, improving compatibility and reducing performance overhead.
- Safe Mode refined – Now only cancels TNT explosions, not creepers, beds, or crystals.
- Correct TNT respawn per dimension – Respawn timers no longer mix up positions between Overworld, Nether, and End.
- More secure Remote Trigger – Server-side validation prevents remote activation from invalid positions or dimensions.
- Code cleanup – Removed unused networking code and the Cloth Config dependency, making the mod lighter.
- Smoother GUI dragging – Settings and replay panels move without rebuilding the entire screen every frame.
🛠️ Installation
Requires Fabric Loader and Fabric API for Minecraft 1.20.4. Works best with the mod installed on both client and server; all features are available in singleplayer.
🐛 Known Issues
None yet – if you find a bug, please report it on GitHub!
📁 Additional Files
Source code available on GitHub.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:x4daurv6:FMqxTylf"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:x4daurv6:FMqxTylf"
}

