Tags
Creators
Details
Licensed MIT
Published 6 days ago
Updated 2 weeks ago
All versions
1.0.0
Release
TNT-Tracker 1.0.02 weeks ago 15
Uploaded by
Compatibility
Minecraft: Java Edition
1.20.4
Platform
Fabric
Supported environments
Client-side
Server-side
Client and server
Changes
🚀 Initial Release
First public version of TNT Tracker, a comprehensive tool for TNT cannon engineers.
✨ Features
- Live TNT tracking with red bounding boxes.
- Trail rendering in dots (with hitboxes, tick labels, and salve grouping) and lines mode.
- Axis‑aligned step display (color‑coded X/Y/Z).
- Explosion markers and replay white‑box indicators.
- Full replay system with play/pause, scrubbing, loop, speed control, and range selection.
- Safe Mode – blocks explosions from destroying blocks or damaging entities while preserving cannon knockback.
- Shot Summary – automatically counts destroyed blocks per cannon shot, displayed in chat.
- TNT Respawn – automatically respawn TNT at its launch position with configurable cooldown.
- Remote Trigger – an item that binds to any block for remote redstone activation.
- In‑game Settings Overlay (default
Rkey) with sliders, toggles, and tooltips. - Draggable HUD showing current status.
- Custom keybinds for all settings and export – all unbound by default for player preference.
- CSV export of all trail data (
tnt_trails.csv). - 23 languages supported (including German, Russian, Vietnamese, Arabic, Bengali, …).
- Full Sodium compatibility – trails and hitboxes render correctly even with the Sodium version: sodium:mc1.20.4-0.5.8.
🛠️ Installation
- Requires Fabric Loader and Fabric API for Minecraft 1.20.4.
- Works best with the mod installed on both client and server; all features are available in singleplayer.
🐛 Known Issues
- None yet – if you find a bug, please report it on GitHub!
📁 Additional Files
- Source code available on GitHub.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:x4daurv6:iU5Rlm8X"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:x4daurv6:iU5Rlm8X"
}

