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0.1.0
Compatibility
Required content
Changes
My second attempt at a mod, which turned out better than the first (less Java jank).
General
Bundles can now always use right-clicks for inserting or removing items.
- Modified via the
"KEY_SWAP"config option. - Default Behavior:
- Left-clicking the bundle with an item (or vice versa) will attempt to place the item into the bundle.
- Right-clicking the bundle with an item (or vice versa) will swap the bundle with the item.
Empty bundles can now be picked up and placed using right-click.
- Modified via the
"ON_EMPTY"config option. - Default Behavior:
- The bundle will remain where it was.
Both of the above options are enabled by default, and can be modified without restarting the game.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:fyvE4na5:DGkR24Rr"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:fyvE4na5:DGkR24Rr"
}

