Tags
Creators
Details
All versions
17.0.0-beta.7+26.1.2-fabric
Beta
17.0.0-beta.7+26.1.2 (Fabric)2 days ago 8
Compatibility
Minecraft: Java Edition
26.1.2
Platform
Fabric
Supported environments
Client and server
Required content
Changes
- This version is not compatible with item data from 1.21.11 or earlier.
- Many features are still unimplemented in this version.
- [Beta.7] Add experimental Forge version.
Added
- Laser Blade items.
- Laser blade part items.
- Laser Blade Blueprint block and its GUI for upgrading laser blades.
- Place a Laser Blade Blueprint on the ground and right-click on it to open the GUI.
- Add 3 enchantments that can be applied to laser blades using laser blade blueprint GUI.
- Laser Blade enchantment, increases attack damage and attack speed of the weapon.
- Light Element enchantment, increases damage against undead mobs and illagers.
- Repulsive Force enchantment, allows Laser Blades to block attacks and increases knockback strength at higher levels.
- Repulsive Force is provided by an independent built-in data pack and can therefore be disabled separately.
- [Beta.5] Add 4 sound events for laser blades.
tolaserblade:item.laser_blade.swing- Plays when a laser blade is swung.tolaserblade:item.laser_blade.hit- Plays when a laser blade hits an entity.tolaserblade:item.laser_blade.block- Plays when a laser blade blocks an attack.tolaserblade:item.laser_blade.break- Plays when a laser blade guard is broken.
- Add temporary recipes.
- [Beta.4] Add JEI plugin to display mod recipes in JEI (only for Fabric and NeoForge versions).
- [Beta.4] Compatible with Just Enough Items (JEI) v29.12.0.40+.
Changed
- Port to Minecraft 26.1.2.
- NeoForge version - Require NeoForge 26.1.2.75.
- Fabric version - Require Fabric Loader 0.19.3 and Fabric API 0.151.0+26.1.2.
- Forge version - Require Minecraft Forge 64.1.0.
- Laser blades are now lost when they reach zero durability.
- Use
minecraft:custom_model_datacomponent to store laser blade colors. - [Beta.6] Change format of mod recipe files.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Luxblsiv:zxQHLTG7"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Luxblsiv:zxQHLTG7"
}

