All versions
21.1.9-release
Release
Torchmaster 21.1.9-release8 months ago 558.4K
Compatibility
Minecraft: Java Edition
1.21.1
Platform
Fabric
Supported environments
Client and server
Required content
Changes
v21.1.9
- Fix crash on fabric when joining a world
v21.1.8
- Fix Frozen Pearl Recipe (PR by SrNadien)
v21.1.7
- Add support to prevent phantoms from spawning from player insomnia mechanics
v21.1.6
- Re-Added Frozen Pearl to remove residual lights from the Feral Flare Lantern
v21.1.5
- Remove spawn logging in debug log by default to reduce potential wear on storage drives on both fabric and neoforge.
The default behavior for modded minecraft is to log debug messages to a debug.log. Torchmaster can be quite verbose when it comes to logging on debug. Since these logs are usually useless during normal play, they will be force-disabled be default (only for torchmaster). If debug logging is required, launch the game with-Dtorchmaster.enableDebugLogging=1
v21.1.4
- Fix crash during setup of a village siege on fabric
- Add missing torchmaster command from previous versions
v21.1.3
- Fix spam related to config auto fixing on neoforge
v21.1.2
- Fix crash when spawning a warden in an ancient city on fabric mod loader
v21.1.1
- Improve compatibility with other fabric mods
- Re-enable mob spawn blocking during chunk generation inside blocking volumes
- Fix spawn blocking of spawners not working when
blockOnlyNaturalSpawnsis set tofalse - Fix Feral Flare Lantern not rendering its stand
v21.1.0
- Improve blocking logic
- FIX: game should no longer crash when architectury is installed
- Known Issue: Mob spawning during chunk generation will not be blocked. (Fabric only) - a fix will be provided in a later version
v21.0.1
- Fix invisible light blocks not being replaceable by other blocks (#234)
- Update to MC 1.21.1
v21.0.0
- First release for Minecraft 1.21 (Fabric, Neoforge)7
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Tl8ESrhX:zHm4qOmP"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Tl8ESrhX:zHm4qOmP"
}


