1.0.0
Compatibility
Changes
Makes totems activate before PlayerRevive Works with totems in offhand, main hand, or inventory Supports vanilla Totems of Undying Supports Affordable Totems Supports configurable custom totems by item ID Supports multi-use totems with configurable charges Built-in support for Netherite Extras’ Totem of Neverdying Server-authoritative behavior Dedicated server safe Clients do not need the mod when installed on a dedicated server No client screens, keybinds, rendering, or networking required
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ZMF98htY:updPzirr"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ZMF98htY:updPzirr"
}

