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2.0.0
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📋 Description
TotemCounterV2 is a professional Fabric mod for Crystal PVP players. It accurately tracks totem pops with a fully customizable, mouse-interactive HUD featuring transparent backgrounds and smooth animations.
✨ Features
- ✅ 100% Accurate Counting - Entity status packet detection with duplicate filtering
- ✅ Mouse-Interactive HUD - Left-click drag to move, right-click corners to resize
- ✅ Transparent Backgrounds - 40% opacity for minimal screen obstruction
- ✅ Preset Soft Colors - Beautiful pastel color palette
- ✅ Auto-Reset on Death - Counters reset when player dies
- ✅ Customizable Hotkeys - Choose your preferred config key (L/J/K/M)
- ✅ Edit Mode - Press Ş key for quick HUD editing
- ✅ Mod Menu Integration - Full configuration through Mod Menu
- ✅ Totem Icons - Visual totem items in HUD
- ✅ Distance Filter - Show only nearby players
- ✅ Auto Sorting - Most pops displayed first
- ✅ Performance Optimized - Minimal CPU/RAM impact
- ✅ Open Source - MIT license
📥 Download
Download the latest release from Releases page:
- totemcounterv2-2.0.0.jar - Compatible with all Minecraft 1.21.x versions
Single JAR for all 1.21 versions! Works on 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, and future 1.21.x releases.
🚀 Installation
Requirements
- Minecraft 1.21.x (any 1.21 version)
- Fabric Loader 0.15.11+
- Fabric API (latest for your MC version)
- Java 21 (Download Adoptium JDK 21)
Steps
- Install Fabric Loader for Minecraft 1.21.x
- Download latest Fabric API from Modrinth/CurseForge
- Download totemcounterv2-2.0.0.jar from Releases
- Place both JAR files in
.minecraft/modsfolder - Launch Minecraft with Fabric profile
- First launch: Choose your config hotkey (L/J/K/M)
🎮 Usage
First Time Setup
On first launch, you'll be prompted to choose your config menu hotkey:
- L (recommended)
- J
- K
- M
Basic Usage
- Join a server or world
- HUD automatically displays when players pop totems
- Counters reset automatically when players die
- Press your config key to open settings
- Press Ş key to enter Edit Mode
Hotkeys
- L/J/K/M (your choice): Open configuration menu
- Ş: Toggle Edit Mode (drag & resize HUD)
- ESC: Exit Edit Mode and save
Edit Mode
Activate: Press Ş key or click "EDIT MODE" button in settings
Controls:
- Left-Click Drag HUD: Move position
- Right-Click Drag Corners: Resize (yellow handles)
- Ş or ESC: Save and exit
Settings Menu
Open: Press your config key (default: L) or via Mod Menu
Color Settings
Choose from beautiful preset colors (no hex codes needed!):
Text Colors:
- Soft White, Soft Pink, Soft Blue, Soft Green
- Soft Yellow, Soft Purple, Soft Orange, Soft Mint
Background Colors (40% opacity - transparent!):
- Dark BG, Gray BG, Blue BG, Green BG, Purple BG, Very Clear BG (20%)
Border Colors:
- White Border, Gold Border, Aqua Border, Red Border, Lime Border
Display Options
- Show Background: Background on/off
- Show Border: Border on/off
- Show Icon: Show/hide totem icons ⭐
- Show Self: Display your own totem count
- Show Only Nearby: Distance filter
- Nearby Distance: How many blocks (default: 50)
- Max Players: Maximum players shown (default: 10)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:iceQMr8c:1Fw0ZUCv"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:iceQMr8c:1Fw0ZUCv"
}

