All versions
1.7.0-neoforge
Release
Touhou Little Maid: Spell 1.7.0-neoforge4 months ago 7,786
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Changes
新增功能 / New Features
- 更新隐世之境结构,修改女仆模型 / Updated Hidden Retreat structure, modified maid model
- 诡厄巫法兼容(仅结构,聚晶功能暂未实现)/ Goety compatibility (structure only, focus crystal feature not yet implemented)
- 添加构建流水线 / Added build pipeline
- 寻风之铃渲染优化,修复不飞出问题 / Wind Seeking Bell rendering optimization, fixed projectile not launching issue
- 寻风之铃限制最大飞行高度 / Added maximum height limit to Wind Seeking Bell
- 归隐之地支持配置结构生成白名单 / The Retreat dimension now supports configurable structure generation whitelist
- 添加配置用于禁用归隐之地中敌对生物生成 / Added config option to disable hostile mob spawning in The Retreat
- 兼容 C2ME,保证隐世之境区块分配并发安全 / Added C2ME compatibility with concurrency-safe chunk allocation for Hidden Retreat
修复 / Bug Fixes
- 修复药水效果缺少引用问题 (#37) / Fixed missing potion effect reference issue (#37)
- 修复女仆妖精咖啡厅依赖 / Fixed Fairy Maid Cafe dependencies
- 修复寻风之铃不消耗的问题 / Fixed Wind Seeking Bell not being consumed
- 避免隐世之境在其他地方生成,允许隐世樱花树在隐世之境内生成 / Prevented Hidden Retreat from generating in unintended locations, allowed Hidden Cherry Trees to generate inside it
- 避免 locate 指令搜索隐世之境(避免可能的崩服)/ Prevented locate command from searching Hidden Retreat (avoids potential server crash)
- 避免可选模组未安装而发生类加载错误 / Prevented class loading errors when optional mods are not installed
- 处理 ServerLevelAccessor 避开渲染用的逻辑世界,修复与 Create 模组的兼容问题 / Handle ServerLevelAccessor to skip render-only logic levels, fixing compatibility with Create mod
- 移植 main 分支的关键 bug 修复 / Ported critical bug fixes from main branch
优化 / Improvements
- 优化隐世之境地形检测与寻风之铃搜索性能 / Optimized Hidden Retreat terrain detection and Wind Seeking Bell search performance
- 隐世樱花树生成添加水面检测,避免生成在水面上 / Added water surface detection when generating Hidden Cherry Trees to prevent floating on water
- 优化水域检测逻辑,优化 C2ME 兼容 / Optimized water area detection logic and C2ME compatibility
- 目标管理统一使用 Brain 的 ATTACK_TARGET 记忆 / Unified target management using Brain's ATTACK_TARGET memory
- 锚定核心白名单更新 / Updated Anchor Core whitelist
- 归隐之地维度参数调整 / Adjusted The Retreat dimension parameters
- 补充缺少的翻译键 / Added missing translation keys
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:QHB4kBBS:J50dZEPV"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:QHB4kBBS:J50dZEPV"
}

