All versions
1.7.3-neoforge
Release
Touhou Little Maid: Spell 1.7.3-neoforge3 months ago 14.1K
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Changes
新增功能 / New Features
- 新增饰品:梦云水晶,包含合成表、效果黑白名单、负面效果免疫和真伤开关 / Added new bauble: Dreamcloud Crystal, with recipe, effect blacklist/whitelist, negative-effect immunity and true damage toggle
- 补充晋升光环的冰雹云转换效果 / Added hailstorm cloud conversion effect for Ascension Halo
- 新增「万法皆通」成就 / Added "Master of All Spells" advancement
- 旧版材质作为可选资源包提供 / Legacy textures provided as optional resource pack
- 新增 /hurt 调试命令和重置隐世之境额度命令 / Added /hurt debug command and Hidden Retreat quota reset command
修复 / Bug Fixes
- 修复女仆无法受到任何伤害的问题 (#46) / Fixed maid being unable to take any damage (#46)
- 修复女仆攻击目标不识别召唤物的问题 (#42) / Fixed maid attack target not recognizing summoned mobs (#42)
- 修复未安装铁魔法时无法启动的问题 / Fixed unable to launch without Iron's Spellbooks
- 修复归隐之地相关问题:错误调度主世界函数 (#41)、私人模式下无法限制隐世之境生成、与机械动力和瓦尔基里的兼容性 / Fixed multiple The Retreat issues: incorrect overworld function scheduling (#41), Hidden Retreat structure generation not restricted in private mode, compatibility with Create and Valkyrien Skies
- 修复发簪、双心之链、混沌之书等饰品在真伤场景下的兼容问题 / Fixed compatibility issues for Hairpin, Double Heart Chain, Chaos Book and other baubles under true damage
- 修复部分数据包、翻译键缺失和材质动画问题 / Fixed various datapack, missing translation key and texture animation issues
优化 / Improvements
- 同步 1.20 分支的饰品内容与兼容性改动 / Synced bauble content and compatibility changes from 1.20 branch
- 归隐之地传送逻辑优化,不再将玩家重生点设置到该维度 / The Retreat teleportation logic optimized, no longer sets player respawn point to this dimension
- 梦云水晶仇恨、tooltip 与状态追踪优化 / Dreamcloud Crystal aggro, tooltip and state tracking improvements
- 真伤实现调整并迁移至 coremod / True damage implementation refined and moved to coremod
- 一些性能优化和逻辑修复 / Various performance optimizations and logic fixes
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:QHB4kBBS:aO1RQcf3"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:QHB4kBBS:aO1RQcf3"
}

