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Licensed ARR
Published 3 years ago
Updated 2 years ago
All versions
0.0.3+release.1
Release
TPA4Fabric v0.0.3+release.12 years ago 117
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Compatibility
Minecraft: Java Edition
1.21–1.21.1
1.20.4–1.20.6
Platform
Fabric
Supported environments
Server-side
Singleplayer
Required content
Any compatible version
Changes
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
v0.0.3+release.1 - 2024-10-19
:flying_saucer: Other Changes
afebafc- Hopefully fixes future release builds (commit by @ThatMG393)522a626- Properly remove TPARequest in the HashMap (commit by @ThatMG393)299664b- Fix a very stupid typo (commit by @ThatMG393)a823cb6- Default always allow TPA request (commit by @ThatMG393)fbdd9a4- Initial refactor (commit by @ThatMG393)c09da5c- Forgot to remove useless class (commit by @ThatMG393)8595bce- Almost forgot to fix this (commit by @ThatMG393)f75ff86- Increase version range reaching 1.21.x (commit by @ThatMG393)7db378d- Geyser compat (commit by @ThatMG393)3baa9c9- Early return if ServerPlayerEntity is null (commit by @ThatMG393)7542a7c- Fix TPA Requests consumption (commit by @ThatMG393)87939e0- Merge branch 'master' of https://github.com/ThatMG393/TPA4Fabric (commit by @ThatMG393)4de1dc7- A little bit of refactor (commit by @ThatMG393)9618bab- Fix syntax (commit by @ThatMG393)438472d- Get first request on HashMap if no "player" is passed (commit by @ThatMG393)43cecd9- Cleanup some logic (commit by @ThatMG393)0603277- Use cooldown from config instead of being a fixed value (commit by @ThatMG393)97c96f8- AddhasExisingTPARequestin order to stop TPA spam (commit by @ThatMG393)3558b95- Ignore command when you already have a existing TPA (commit by @ThatMG393)9611d2b- Minor fixes, bugfixes, and cleanup (commit by @ThatMG393)151ac47- Initial config versioning (commit by @ThatMG393)b0134b5- Another on-going rewrite, updated gradle, and debug logs every second when teleporting (commit by @ThatMG393)72f48f5- Fix CI (commit by @ThatMG393)25b4b1a- Re-set realPlayer when the player died (testing) (commit by @ThatMG393)dd16b22- Added more debug infos (commit by @ThatMG393)e541783- Moar debug info (commit by @ThatMG393)d63b4fb- Prepare for new feature (commit by @ThatMG393)b11f611- Avoid re-creating TPAPlayerOld each server tick (commit by @ThatMG393)d373214- Fix occational NPE (commit by @ThatMG393)6588eef- Rewrite (commit by @ThatMG393)5cc99ff- Cleanup imports (commit by @ThatMG393)645138d- Fix translation key typo and instantenuous request expiration (commit by @ThatMG393)d8f25f7- Update README.md (commit by @ThatMG393)e1b92bc- Fix spelling, fixisAlive()logic (commit by @ThatMG393)feac6ad- Merge branch 'master' of https://github.com/ThatMG393/TPA4Fabric (commit by @ThatMG393)846a990- Fix MCTextUtils formatting, fix another typo (commit by @ThatMG393)a734875- Fix/tpaback(commit by @ThatMG393)a46bc23- Fix infinite cooldown bug (commit by @ThatMG393)
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