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Details
Licensed CC-BY-4.0
Published 3 years ago
Updated last month
All versions
v2.0-mod
Release
v2.0 [Mod]8 months ago 385
Compatibility
Minecraft: Java Edition
1.21.11
Platforms
Fabric
Forge
NeoForge
Quilt
Supported environments
Changes
๐ Changelog โ Nautilus, Undead & Camel Update
- โ๏ธ Updated to 1.21.11
- ๐ซ Undead mobs will no longer mount undead transports if there isnโt enough space
- ๐ช You can now transport Villagers and Wandering Traders using a Camel while holding an Emerald or Emerald Block in your offhand (previously main hand only)
- ๐ป Increased Happy Ghast leash distance in order to mounting mobs from 4.5 โ 6.3 blocks
- โก Improved overall performance
- ๐ Increased Nautilus health from 15 โ 30
- ๐งโโ๏ธ Increased Zombie Nautilus health from 15 โ 24
- ๐ Updated in-game gamerule descriptions
- ๐ Both Nautiluses are now 10% faster
- ๐ Nautiluses now drain Hunger on their riders
- โ๏ธ Added gamerule do_nautilus_armor_durability
- โ๏ธ Added gamerule do_nautilus_buffs
- โ๏ธ Added gamerule do_nautilus_apply_hunger
- โ๏ธ Added gamerule do_zombie_nautilus_deflect_trident
- โ๏ธ Added gamerule do_skeleton_horse_deflect_arrow
- ๐ก๏ธ Added durability and new stats to Netherite Horse Armor
- ๐ Nautilus Armor now works like horse armor, except it can only be enchanted with chestplate enchantments
- ๐ Nautiluses now regenerate health like horses
- ๐ Renamed gamerule do_undead_horses_rideable_again โ do_undead_mobs_rideable_again
- ๐ Replaced gamerule do_undead_horses_burning โ do_skeleton_horses_burning
- ๐ Replaced gamerule do_skeleton_horseman_spawning โ do_skeleton_horse_trap_spawning
- ๐๏ธ Removed gamerule do_zombie_horseman_spawning
- ๐ก๏ธ Players/Mobs riding a Zombie Nautilus deflect tridents with an 80% chance
- ๐ฑ Each level of Impaling increases the chance to penetrate the Zombie Nautilusโ protective aura by 5%
- ๐น Players/Mobs riding a Skeleton Horse deflect arrows with a 99% chance
- ๐ฏ Each level of Piercing increases the chance to penetrate the Skeleton Horseโs protective aura by 10%
- ๐งน Removed treasure enchantments from Jockey mobs
- โก Zombie Horses and Skeleton Horses are now 50% faster
- ๐ช Camel Husks:
- 60% faster
- Step height: 1.5 blocks
- 50% increased burning time
- Max health: 32
- Cannot transport entities
- ๐ซ Regular Camels:
- 50% faster
- Step height: 2 blocks
- 50% reduced burning time
- Max health: 40
- Can transport entities
- ๐๏ธ Removed command /function .summon/mcs_trails_and_trips
- ๐ฆด Skeleton Trap now spawns with a 0.96% chance instead of a skeleton (on world surface)
- ๐น Skeleton Horsemen no longer attack each other after accidentally hitting one another with arrows
- ๐บ Wolves now have improved AI for attacking Skeleton Horses
- ๐ช Camel Husks now remove Hunger and Weakness effects from their passengers
- ๐ New items are now accessible via the menu
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:QuKFEio7:fDEbr4tP"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:QuKFEio7:fDEbr4tP"
}

