TransitManager

TransitManager

Mod

Server-side addon for the MTR Mod, adding several commands and tweaks

Server Utility

1,803 downloads
7 followers
Createda year ago
Updated3 months ago

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TransitManager has been archived. TransitManager will not receive any further updates unless the author decides to unarchive the project.
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1.2.0+mc1.19.3

Changelog

Config

  • forceKillMTRPathThread has been removed as TransitManager will no longer attempt to force kill path generation thread automatically. However the /mtrpath abort commands will now always forcibly kill the path generation thread.
  • shearPSDOpLevel is added, which allows server owner to define the op level required to use the shear on the MTR Platform Screen Doors.

Commands

  • /whattrain has been removed, please use /train from now on. (They do the same thing)
  • /whatplatform is changed to /platform
  • /train collision disable/enable is changed to /train toggleCollision
  • Time unit will now auto adapt (e.g. 72s -> 1m 12s) when using TransitManager commands.
  • /mtrpath status now also returns the time elapsed since the path generation was started.
  • /warpstn and /warpdepot will now find the nearest non-suffoctable area available instead of getting you stuck in the middle of the terrain
  • Add /train halt dwell which pauses the dwell timer entirely (So train never departs) (Re-run to disable)
  • Add /train halt speed which literally stops the train (Re-run to disable)
  • /train jump now always works even when the train is stopped in a platform or there's a train in-front, this is previously not the case
  • /train jump now works more reliably

For more detail, please check the updated README.md or the mod description.

Files

TransitManager-1.2.0+mc1.19.3.jar(60.56 KiB) Primary Download

External resources



Project members

LX86

Owner


Technical information

License
MIT
Client side
unsupported
Server side
required
Project ID