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Details
Licensed MIT
Published last year
Updated 3 days ago
All versions
1.20.1-2.1.0
Release
Transponder Snails 1.20.1-2.1.03 days ago 18
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Required content
Any compatible version
Changes
Updates:
- Visual Transponder Snail - Video calls are here! Place one, dial another Visual Transponder Snail and a projected screen appears in front of it. Use the in-game menu to move the screen around, zoom it in and out, and watch it all in a live 3D preview. Visual snails share the same 4-digit number pool as phone snails, but the two networks are kept separate. (Video limits adjustable in config)
- Visual Transmission Transponder Snail - A camera snail that streams what it sees to any Visual Transponder Snail that tunes in. Name your stream, tune in from a list of streams on air, and save your favorites to three quick-tune boxes. Streams can also be made private, so only the snail numbers you invite can watch. Great for security cameras and base tours.
- Visual Snails + Transmitters - Visual snails now have "with Transmitter" versions. Wire one to a Black Transponder Snail to turn it into a tapping screen that shows video calls and streams, or to a White Transponder Snail to protect your video calls from tapping. Transmitters can also be added to an existing snail through an upgrade recipe, which keeps its number and colors.
- Amplified Transponder Snail - A megaphone snail, and it's now craftable (Den Den Mushi + Nautilus Shell + Wire + Microphone Capsule). Hold Right-Click to amplify your voice in the direction you're facing. It carries about 96 blocks ahead of you, but only about 24 behind. Crouch + Right-Click on a block to place it, and anyone standing next to it gets amplified instead. Great for announcements, base alarms and making a scene. Dyeable like the rest.
- Black Den Den Mushi and Baby Black Den Den Mushi are now items! Pick them up from the water and use them to craft the Black and Baby Black Transponder Snails. They have no block form, are dyeable, and give off the occasional bubble underwater so you can find them. Their entity IDs and names have been updated to match. Old worlds are converted automatically.
- Horned Transponder Snail - The jammer is now its own placeable block. Right-click to switch it on or off. While it's on, calls fill with static (more the closer you are), and its eyes flash red. Wire it to a Lightning Rod tower to extend its range. Jamming now affects phone calls, video calls, streams and anyone tapping them. (Range, rod bonus and fade time adjustable in config)
- Horned Den Den Mushi - The creature now jams calls on its own as it wanders. No switch needed. (Range adjustable in config)
- Calls keep going when you place, pick up or break the snail you're using. If you die, the call ends.
- Gary...? Try naming a snail. (Shh, it's a secret.)
- Spawn rates rebalanced! New defaults: Den Den Mushi 70%, Horned 5%, Black and Baby Black 2%, White 0.5%. Land snails no longer spawn in open oceans and are a bit more common in forests, jungles and beaches. (Spawn rates adjustable in config)
- Random body and shell colors for all snails, including when spawned from spawn eggs. Crafting and upgrading now keeps your snail's colors.
- More new
/snailnumberfeatures - Commands now show whether a number belongs to a phone or visual snail,remove allcan be limited to one kind, and the call log now records calls that bounced between the two networks. - New client config options for video performance, including adaptive quality and limits on resolution and the number of active feeds.
- Wiki updated with all of the above!
Fixes:
- Fixed Stonecutter and Transmitter upgrade recipes losing a snail's colors
- Fixed various crafting and dyeing issues with the Horned snail
- Fixed Baby Black snails lying flat when placed or spawned
- Fixed spawn settings: the allowed dimensions option now works
- Fixed a call's disconnect sound not playing when a "Gary" snail is placed as a block
- Fixed visual snails not glowing when showing a far-away stream
- Fixed various syncing issues with visuals, audio and events
Happy Gaming! ~ Eclipce77
Optional dependencies
Unavailable version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:XHXFxaa9:KEIXsKyM"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:XHXFxaa9:KEIXsKyM"
}

