All versions
0.8.1-1.21.1
Release
Treasures of the dead 0.8.1 [NeoForge 1.21.1]4 months ago 560
Compatibility
Minecraft: Java Edition
1.21.1
Platform
NeoForge
Supported environments
Client and server
Required content
Changes
Changes:
- Now you can config HEALTH and DAMAGE of every skeleton in treasures_of_the_dead.toml config file;
- Shadow skeleton health 26 -> 22, damage 3 -> 4.5;
- Captain shadow skeleton health 70 -> 60, damage 4 -> 5.5;
- Every treasure now can be placed IN composters and cauldrons (awesome);
- Sea fortress core: removed nbt CooldownTicks, added nbt LastTimeActive, NextTimeActive.
- Now cooldown of the sea fortress core "ticking" while it is not loaded. Meaning you can clear the fortress, go far away for thousands blocks, return after 30 minutes and the sea fortress will be active again while you wasn't near.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:95Rx81bQ:2bPw2972"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:95Rx81bQ:2bPw2972"
}


