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0.2.5a-1.20.1
Compatibility
Changes
UPDATE 0.2.5a
About update and future updates
This update is quite small. All that has been added in this update are blooming skeletons. I didn't have enough time and energy to implement other ideas. BUT! in the creative game mode, with the help of commands, you can get a new item that I am currently developing and I hope it will be fully added in the next update!
Changes
- Added Blooming skeletons (their design is not final and will be updated and supplemented);
- The chance of pirate skeletons and captain skeletons appearing has been slightly reduced;
- Item textures of bandanas, captain hat and bicorn are changed.
Items accessible using commands
- Pistol;
- Cartridge.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:95Rx81bQ:wbKzLzFZ"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:95Rx81bQ:wbKzLzFZ"
}

