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1.2
Compatibility
Changes
Release 1.2 (originally uploaded 27/12/2021)
The Deep Revision Update
New Stuff
- You can now configure the team chat prefix (You can change the "#")
- You can now enable boosted ender pearl trading rates (no longer you have to go on 1.16.1 for piglins to drop more ender pearls)
- An API (a tutorial to make addons to the plugin is soon)
New Mechanical Command
/huntgame randomize - you can now randomize runners and hunters all together each time you do a Manhunt!
- 1.18, 1.19, 1.20 Support (still works after 2 years)
Other Changes
- Adds players back to their teams after rejoining the server
- Removes player's old team when they are added to the other
- Fixes bug of fortress tracker not being removed from runner's inventory
- Makes teamchat usable anytime and shortened help commands
- Added an advanced setting in configuration for organization
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:6aVaRrKa:i34ZCHrq"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:6aVaRrKa:i34ZCHrq"
}

