Compatibility
Minecraft: Java Edition
Platforms
Supported environments
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Details
TrialStats
A high-performance, client-side session auditing and metrics instrumentation utility for Trial Chambers.
⚠️ Nomenclature Re-indexing Notice
TrialTracker has officially been refactored and renamed to TrialStats.
This structural rebranding aligns the utility with its core architecture: executing localized telemetry, indexing vault history, capturing trial data blocks, and compiling active runtime session analytics. TrialStats is explicitly engineered as a client-side analytics utility for legitimate gameplay pipelines; it contains zero macro, automation, or exploit simulation vectors.
Note: For backward compatibility with legacy binaries, fallback references to trialtracker may persist within internal mod identifiers, configuration subdirectories, file path mapping schemas, and historical archive references.
Overview
TrialStats implements an asynchronous tracking and performance logging platform tailored entirely for Trial Chamber environments. Operating completely within the local client runtime without requiring server-side server software modifications, it dynamically intercepts player position vectors to initiate background recording loops the moment a Trial Chamber boundary configuration is verified.
Key Features
- Automated Boundary Verification — Tracks and monitors local spatial data to automatically initialize and terminate session auditing intervals immediately upon entering or exiting Trial Chamber parameters.
- Granular Loot & Combat Telemetry — Compiles detailed, multi-channel registers tracking standard vault interactions, Ominous Vault ingestion states, Trial Spawner event frequencies, and total localized entity terminations per lifecycle.
- Persistent Structural Archiving — Preserves historical datasets of structural run parameters, detailing coordinate mapping history for previously unlocked vaults and local workspace indexes.
- Integrated HUD Projections — Overlays dynamic HUD indicators and world markers natively within the local screen projection layout to assist with live chamber tracking.
- Zero Server Overhead — Operates entirely as a modular client thread, bypassing the need for dedicated server plug-ins or configuration adjustments while supporting immediate settings updates.
Execution & Operation
- Dependency Verification: Ensure the active runtime environment contains validated versions of the Fabric Loader, Fabric API, and Cloth Config API.
- Deployment: Inject the compiled
TrialStatsbinary payload directly into the target client'smodsfile hierarchy. - Initialization: Access the localized settings matrix using the custom keybind to configure auto-termination profiles, toggling HUD projections, and auditing saved session history.
Dependencies & Integration
- Required Environments: Fabric API, Cloth Config API.
- Optional Integrations: Mod Menu framework (provides direct, streamlined interfacing with native configuration panels).
Available exclusively for the Fabric Mod Loader ecosystem.


