0.0.1
Compatibility
Changes
A complete remake of Tribulation (original is on CurseForge), starting with this indev, super unfinished version.
To unlock Mage path, kill a Veil Spirit (white glowy mob, spawns at night) with mage armor (red and gold + staff) to become ascended (you start at ascension 1, higher ascension means more power).
Mages use veil (mana) to cast spells.
Increase mist (max mana) by casting spells.
As a mage, you always have 1 spell available which is the fly spell (press R to use).
Press = for appraisal mode (see other people's mana). Hold = for half a second or more and let go to open spell equipping menu.
To use spells, use Z X C V keybinds.
Kill Veil Spirits to get spell books.
To increase ascension, craft a Spirit Altar and right-click. If you have enough max mana, you will ascend.
Good luck! Enjoy.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:bm6drbvC:NdgAkNur"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:bm6drbvC:NdgAkNur"
}

