
TridentFix
ArchivedTridentFix is a mod that aims to improve the trident while staying fully server-side!
5Kdownloads
24followers
5Kdownloads
24followers
TridentFix has been archived. TridentFix will not receive any further updates unless the author decides to unarchive the project.
Tags
Creators
Details
Licensed MIT
Published 2 years ago
Updated 2 years ago
All versions
1.1+1.20
Release
TridentFix 1.1+1.202 years ago 4,642
Compatibility
Minecraft: Java Edition
1.20–1.20.4
Platform
Fabric
Supported environments
Server-side
Singleplayer
Required content
Changes
- Added the following Gamerules:
channelingDuringRain: true by default
useBedrockImpaling: true by default
- Tridents now return to your offhand if your main inventory is full
- Fixed the Lightning Rod not being affected by the change to Channeling
- The GitHub Repository is now linked in the Mod
- Updated the Mod Icon
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:89L3LDsb:usrapXQ5"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:89L3LDsb:usrapXQ5"
}
