Tags
Creators
Details
Licensed MIT
Published 3 years ago
Updated 9 months ago
All versions
1.4.0.3
Release
[1.20.1] True End, 1.4 Forgelast year 121
Uploaded by
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Required content
Any compatible version
Changes
Important Notices
- Flashing Lights warning: to disable, run
/te-config flashingLights false - Major world-generation changes: if you have already played any older version of True End, it is recommended to start a new word to avoid world corruption.
- It is recommended to play in Singleplayer, but it is playable in Multiplayer
FABRIC PORT IS ON IT'S WAY!
World Generation
- Dimension generation overhaul - now more Alpha-like
- Re-added Farlands
- Dreaming Tree is now much more rare
- New biomes: Forest & Plains (formerly Nostalgic Meadow)
- Seeping Reality zones (biome) in the Overworld ("unstable terrain")
- New small structure "Unknown Base" spawns, hinting you're not alone
Features
(Exclusive to Beyond the Dream)
- Sheep drop wool when hit
- Removed attack cooldown
- Alpha-style hunger & health system
- Sprinting disabled by default
- In-game version overlay
- Alpha HUD (General)
- 'Config'
- '/te-config' command
- Credits sequence upon leaving Beyond the Dream for the first time
- Disables automatically after one-time sequence
- Can be turned back on with '/te-config creditsToggle true'
- Player can not take void damage till Y=-2010 (2010 being the year Alpha 1.1.2_01 came out on which Beyond the Dream is mainly based on)
Blocks & Building
- Wooden Stairs
- Wooden Slab
- (Wooden) Fence
- (Wooden) Fence Gate
- (Wooden) Door
- (Wooden) Trapdoor
- (Wooden) Pressure Plate
- (Wooden) Button
- Red flower
- Yellow flower
- Sapling
Items & Tools
- Dreamer's Compass (guides you to the Dreaming Tree)
- Redesigned Mysterious Cube model
- Music Disc "Farlands" by DGiraffe (found by traveling to the Farlands)
- Music Disc "Never Alone" by DGiraffe (found in dungeon chests)
Advancements
- "Was I Here?" - discover someone else's early-game base
- Classic advancements: Hot Topic, On A Rail, When Pigs Fly, etc.
- One hidden secret advancement
Entities
- Unknown - appears in the distance and watches the player from afar; more coming soon.
- Available 'Chat Replies' (* = has multiple question variants available):
- Sleep
- Awake
- Where from
- Why is it night
- *Is anyone there
- *Who are you
- Nightmare
- Fuck you
- Where am I
- Where are you
- *Hello
- *Go away
- Capitalization and punctuation don't matter when you type any of these in chat
- Available 'Chat Replies' (* = has multiple question variants available):
Events & Interactions
- New random world events
- Random sounds of walking on, or breaking blocks
- Time of day can change randomly (can be disabled via config)
- All mobs within a certain distance staring at the player
- Message Box pop-up when player goes to sleep in the Overworld (only works on Windows, only on singleplayer)
- Basic chat interaction with the Unknown entity
- All available interactions available are written down on our Discord
Localization
- Added support for Russian, Brazilian Portuguese, Persian (Farsi), and Spanish (Spain)
Removed
- Removed gamerules:
btdConversationMessageDelaylogicHasVisitedBTDForTheFirstTimekeepInvDefaultGameplayValueclearDreamItems(now handled via/te-config)
- Removed the Neverending Ocean biome
- Removed Herobrine ;)
Bug Fixes & Technical Improvements
- Improved spawn logic for Beyond the Dream
- Player no longer gets thrown back into the overworld with desync if something fails
- No more spawns in weird places; on hills, in caves etc.
- Correct tool requirements and preferred tools set for all blocks
- Fixed sky type of 'Beyond The Dream' to be the same as Overworld's
- Fixed inventory preservation in Nightmare Within A Dream and Beyond the Dream
- Added multiplayer compatibility
- Fixed leaves suffocating the player and flammable slab issues
- Added previously missing crafting recipes
- Corrected "home" door to the custom one and removed obstructing trees (config toggles: Remove Trees, Adapt Terrain)
- Added terrain adaptation under "home" structure
- Optimized, fixed and improved block interactions for Redstone Ore and Grass Block
- Replaced legacy gamerules with config variables
- Renamed leaves' ID from
tree_leavestoleaves - Player no longer can cheese it and escape Beyond the Dream by setting their spawn, breaking their bed and dying
Known Bugs
- Mod Credits don't appear on multiplayer
- fogToggle config doesn't work well on multiplayer
- Slots from mods like Curios API or Trinkets can't be cleared when entering Beyond the Dream
- Dreamer's Compass points to the edge of the structure's bounding box
Known incompatibilities
Any version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:bK34TYvv:BpGCjfqn"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:bK34TYvv:BpGCjfqn"
}

