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Licensed MIT
Published 3 years ago
Updated 2 years ago
All versions
1.4.0
Release
Truly Custom Horse Tack 1.4.02 years ago 146
Compatibility
Minecraft: Java Edition
1.18.2
Platform
Forge
Supported environments
Client and server
Changes
Truly Custom Horse Tack Updates:
- Horse Banner Patterns, textured by Voxxi
- 1.19.2/1.20.1 Requires Horse Banner Pattern
- 1.18.2 No Banner Pattern Required
- Updated table icons to a new shade of blue and to show consistant body parts
- New Patterns in table
- Sport Saddle Pad + Border, Dressage Saddle Pad + Border, Wool Saddle Pad, Slim Fly Mask, Bridle Hackamore, Bridle Noseband, Bridle Sidepull, Wool Halter, Wool Padded Halter + Overlay, Long Hat + Border, Waterproof Blanket + Border, Bareback Riding Pad + Strap, Shock Absorber + overlay, girths + overlay, leg wraps: textured by Albane_mcpe
- Neck Bells, Rear Bells, Unicorn Horn, Left Ribbon, Right Ribbon, Rear Sash, Small Hat Border
- Butterfly Wings, Feathered Wings: textured by Voxxi
- Vanilla Saddles can now be displayed on saddle racks/horse head stand
- Custom Tack can go on donkeys/mules
- Dyable Ribbon Item, Name in an anvil and award to your best horses!
- Right clicking a horse with the following will equip it on top of the current tack item. You can have more than 1 type, but not two of the same. Right click with an axe to remove all extra tack items
- Ribbon
- Elytra (Becomes White feathred wings)
- End Rod (Becomes White unicorn horn)
- Banners (Becomes a flag with the banner's texture)
- The goal of the extra tack items is to allow your horse to be "permentantly" a unicorn without having to put it on all your tack, or allow you to put a ribbon on a horse that wins a race without putting it on the tack directly etc.
- Horses Glide and do not take fall damaged when equiped with Elytra or with a winged tack
Thanks for your continued support of my hobby :heart: Let me know if you have ideas or issues as always!
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:b7wNdzcU:5b1QGqEw"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:b7wNdzcU:5b1QGqEw"
}

