All versions
1.5.0
Release
Trydeas: Meleez 1.5.0last week 160
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Required content
Any compatible version
Changes
NEW:
- Tomahawk and Short Axe are now throwables.
- Now Crowbar and Hooligan Tool can pry iron doors and trapdoors. You can add or remove tools with datapacks.
- Sledgehammer can break all types of blocks with Diamond tier and speed.
- Added two types of rarities to some weapons, modificable with datapacks.
- New Weapon Box, right-click to obtain a random melee weapon. You can add custom weapons with datapacks.
- Added some Weapons to vanilla loot tables: Ancient Cities, Villages, Pillager Outpost and Dungeons.
INVENTOR TABLE:
- Inventor Table now allow you add custom items/weapons or remove any you want using datapacks.
- Inventor Table now uses reach attribute of better combat to display in stats, datapacks can change this stat now.
- Added a scroll bar to ingredients grid, just in case that you have a recipes with more than 8 items.
CHANGES:
- Modified the rotation of some weapons render on GUI:
- hockey stick
- table knife
- saw
- bowsaw
- handsaw
- wrench
- Spike Baseball Bat and Stop Sign now saves the durability of the main ingredient.
- Added particles to weapons when these breaks.
- Handsaw and Bow Saw can be used like a Axe.
- Some changes to animations and sounds of better combat in next weapons:
- baseball bat
- spike baseball bat
- alloy steel bat
- golf club
- hockey stick
- plank
- plank with nails
- macuahuitl
- rolling pin
- wrench
- f type wrench
- crowbar
- metal pipe
Optional dependencies
Any compatible version
Any compatible version
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:BAplbFER:37nb0dFG"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:BAplbFER:37nb0dFG"
}

