0.0.5
Compatibility
Changes
Added CreateNewWindow class, call CreateNewWindow.execute(int sizex, int sizey, String windowTitle, boolean resizable, Consumer<JFrame> contentSetup) make sure to import com.mods.turtle_lib.CreateNewWindow!
Added ClientSoundNoLimit, call ClientSoundNoLimit.execute(Class sourceClass, String url, boolean loop) new audio engine with no limit to how many sounds playing. make sure to import com.mods.turtle_lib.ClientSoundNoLimit.
Added a example screen : JoiningWorldBridgeScreen, screen for world loading.
Added RenameEveryItemInsInventory(level, entity, string), renames every item in the entitys inventory to the string provided
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:NLRPnPeZ:zQdDSRhJ"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:NLRPnPeZ:zQdDSRhJ"
}

