v1.1.0beta
Compatibility
Changes
1.Added more Super Mario World-themed status items.
2.Added more Super Mario World-themed structures to world generation.
3.Added more Super Mario World-themed mechanic blocks (traps, contraptions).
4.Adjusted the mining level required for Super Mario World Dimensional Stone.
5.Implemented a new Super Mario World-themed UI (User Interface) system.
6.Added more ores and materials to the Super Mario World dimension's generation.
7.Introduced new mobs/creatures to the Super Mario World dimension.
8.Added corresponding tools and crafting recipes for new ores generated in the Overworld.
9.Optimized and rebalanced the effects of pre-existing Super Mario World status effects.
10.Fixed various bugs and issues.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:a3kaNHTC:eMiIfm2o"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:a3kaNHTC:eMiIfm2o"
}

