0.2.0
Compatibility
Changes
Tweaked 0.2.0
This update expands Tweaked with a new admin menu, mob spawning control, world editing undo/redo, improved sandbox features, extended vanilla commands, dimension teleports, inventory tools, and client-side quality-of-life improvements.
Added
- Added a new Tweaked Menu, available with F12 and through the pause menu.
- Added searchable gamerule management.
- Added searchable mob spawning management.
- Added player management tools for teleporting, healing, feeding, toggling flight or god mode, opening inventories, clearing inventories, and setting XP levels.
- Added per-entity mob spawning control.
- Added mob spawning commands:
/tweaked spawning set <entity> <true|false>/tweaked spawning reset/tweaked spawning reset <namespace>/tweaked spawning list
- Added persistent per-world spawn settings.
- Added blocking for disabled mobs during natural spawning.
- Added prevention for disabled Withers being summoned through the normal skull structure.
- Added support for
doMobSpawning = falseduring chunk generation. - Added undo and redo support for
/filland/fillbiome. - Added
/undoand/redo. - Added tracking for blocks, block entities, delayed updates, affected entities, and biome changes.
- Added support for spawning multiple entities with
/summonby using a count argument. - Added improved time behavior for
time set day,noon,night, andmidnight. - Added quick dimension teleport commands:
/tp overworld/tp nether/tp end
- Added
/tweaked gamerules reset. - Added a dedicated Mob Griefing gamerule category.
- Added improved live and offline inventory editing.
- Added live and offline ender chest editing.
- Added a custom
InvSeescreen with armor slots, offhand slot, full inventory layout, and player preview models. - Added a new Sandbox mode during world creation.
- Added the Normal sandbox preset.
- Improved sandbox worlds with fixed midday time, clear weather, no existing mobs, and structures disabled by default.
- Added a simplified world loading screen.
- Added config screen integration for enabling or disabling selected admin commands.
Changed
- Improved synchronization between the vanilla
mobGriefinggamerule and the detailed Tweaked mob griefing sub-rules. - Improved sandbox world creation behavior.
- Improved player command handling.
- Improved support for known offline players where applicable.
Notes
- Most gameplay and server management features require the mod to be installed on the server.
- Client-side features such as the admin menu, custom screens, and visual tweaks require the mod on the client.
- This update adds many new systems since the initial alpha release, so some behavior may still change in future versions.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:Vqtda7g8:dPksdZy5"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:Vqtda7g8:dPksdZy5"
}

