All versions
5.0
Release
Version 5: Tyler's... Armory?last week 32
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Changes
10/14/2026: Tyler's Weaponry V5: Tyler's... Armory?
- Tyler's Armory (New mod category) Added Dense Metal Armor, which grants very high toughness, but grants stacks of Weighed Down Added Impact Armor, which deals applies Impact Run when the full set is worn Added Inferno Armor, which allows access to the Heat mechanic While wearing Inferno Armor, gain or lose Heat primarily depending on your temperature ΔHeat represents your next change in Heat Fire damage raises your ΔHeat, while freezing damage lowers it Heat changes quickly when your Heat is low, but slowly when it's high Heat grants bonus armor and damage Inferno Armor also allows you to use your Heat to negate damage while sneaking Added Inferno Greatsword, which sets your target on fire and also allows you to use your Heat to deal more damage while sneaking New Effect: Weighed Down (Decreases speed and increases gravity by 5%) New Effect: Impact Run (Deal damage to entities you run into) New Enchantment: Dash Attack (Increases your damage by 5% per level while running) New Enchantment: Insulation (Increases your ΔHeat by 0.1 per cumulative level) New Enchantment: Overheating (Increases your Max Heat by 10 per level)
- Amethyst Apocalypse PRS scaling HARSHLY nerfed (something something 4696 damage) Amethyst weapon damage now scales with Crystalized amplifier on target
- Dispensers Australium now only needs 4 gold blocks and 1 nether star
- Lifesteal Slightly decreased Heart Ore's rarity
- Misc Added new advancements Added Block of Dense Metal Most tools have been given durability An item has been buffed to instakill. Added a search bar to creative tab New Effect: Shielding (Taken damage causes the time to be decreased instead, but can stun you if the damage is too strong) Added potion items Added Doubling potion Fixes:
- Fixed the PRS level up message sending the incorrect number
- Fixed bugginess with SEVERAL damage bonuses
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:OfJ35kFG:PTisLTfJ"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:OfJ35kFG:PTisLTfJ"
}

