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0.1.0
Alpha
U-heroes 0.1.07 months ago 213
Compatibility
Minecraft: Java Edition
1.20.1
Platform
Forge
Supported environments
Client and server
Required content
Unavailable version
Unavailable version
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Changes
๐งพ Changelog โ U-Heroes v0.1.0 (Alpha)
๐ Initial Release
First public alpha version of U-Heroes.
๐ฆธ Core Systems Added
๐ก๏ธ NanoSuit System
- Added full NanoSuit armor set (Helmet, Chestplate, Leggings, Boots)
- Implemented set bonus system:
- 2 pieces โ Speed boost
- 3 pieces โ Speed + Strength
- 4 pieces โ Full activation (regeneration + enhanced effects)
- Added self-repair mechanics
- Integrated Curios compatibility
โ๏ธ Combat System
- Added Laser Sword
- Implemented combo-based attack system (up to 10 hits)
- Added directional VFX slashes
- Energy-based damage scaling on late combo hits
โก Neural Flux System
- Introduced Neural Flux energy resource
- Custom HUD bar for energy display
- Energy consumption tied to abilities and combat
- Passive regeneration system
๐ World & Resources
โ๏ธ NanoAlloy
- New ore generation (Y-level 0โ32)
- Used for advanced crafting recipes
๐ฟ Life Essence
- Rare drop from leaves (~2% chance)
- Required for nanotech crafting progression
๐ฌ Events & Entities
- Added Asteroid Impact Event on world start
- Introduced NanoCreature entity (nanobot origin system)
- Basic cutscene integration for immersion
๐จ Visuals & Audio
- Added custom 3D armor models (GeckoLib)
- Implemented animation system for weapons and entities
- Added particle effects (AAAParticles integration)
- Custom sounds for NanoSuit and weapons
๐ Guide System
- Added in-game guide book (Patchouli)
- Includes categories:
- Introduction
- Equipment
- Abilities
- Crafting
- Lore
โ๏ธ Technical
- Built for Minecraft 1.20.1 (Forge 47.4.10)
- Integrated:
- GeckoLib
- Player Animator
- Curios API
- Cloth Config
- AAAParticles
โ ๏ธ Known Issues
- Balance is not finalized
- Some abilities may feel over/underpowered
- Minor visual or animation glitches may occur
- Guide book may require fixes in some builds
๐งช Notes
This is an early alpha build intended for testing core systems.
Feedback is highly appreciated and will directly influence future updates.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:7be1HQWl:ZzPmLMg0"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:7be1HQWl:ZzPmLMg0"
}

