All versions
2.1.0
Release
Ulterlands v2.1.06 days ago 11
Compatibility
Minecraft: Java Edition
26.1.2
Platform
NeoForge
Supported environments
Client and server
Changes
ADDITIONS
EQUIPMENT
- Woodiron Bow, Fell Arrows and Grave Arrows
- New Enchantments (for the Woodiron Bow): Armstrong, Volley, Ricochet
- Woodiron Shield
- New Enchantments (for the Woodiron Shield): Detonation, Repulsion
- Uriel Partizan (Uriel Spear equivalent)
BLOCKS/WORLDGEN
- New Ulterlands Cave Biome: Living Caverns
- New Mob: Cragscuttler
- New Building Blocks (Gorlstone Blockset, Pointed Gorlstone, Ochlite, Limerock Blockset, Saurbush, Cinderstones)
- New Plants (Petroot, Saurbush, Etherine Cactus, Greatbrush, Mibrush, Warping Cindersprouts)
- New Material (Pellium + Pellium Ore)
MISC
- New Transmutation Recipe: Construct Diamonds
- New alternative Obsidian B-12 and Rift Totem Recipe (using Ulterlands items)
- New Crafting Recipes for basic items (using Ulterlands items)
- New Exploration Blocks: Woodiron Anchor, Delver's Kit
- New Item: Cindium Grains, Lamstrand, Regal Feather
- New Tools: Glimm Incense, Dune Spirit, Ash Spirit, Grove Spirit, Brine Spirit
MOB BALANCE CHANGES
BAZZERNAUT
- Reduced punch damage (14 > 8)
- Reduced wave damage (5 > 2)
- Increased punch range (0 > 2)
- Reduced maximum health (130 > 72)
- Reduced movement speed (0.25 > 0.15)
- Shockwaves can now be blocked (sneaking no longer nullifies the damage)
- Bazzernauts are now neutral, not hostile
COMBUSTLE
- Reduced maximum health (30 > 20)
- Reduced explosion damage (5 > 4)
- Increased explosion radius (2 > 3.5)
ENT
- Reduced swing damage (7 > 5)
- Reduced maximum health (80 > 36)
ENTHRALL
- Reduced maximum health (50 > 20)
- Increased orb damage (2 > 3)
- Orbs now apply Immobilise instead of Slowness (3s > 1s)
- Increased orb speed (0.3 > 1.0)
- Increased rate of fire
- Orbs can now be destroyed by swinging a weapon at them
GOLFOWL
- Reduced movement speed (0.5 > 0.4)
- Now drops 1-3 Regal Feathers
MARBOOR
- Reduced maximum health (20 > 10)
ORIATH(S)
- Reduced Oriath's movement speed (0.3 > 0.1)
- Reduced maximum health of Oriath (20 > 12)
- Shields can now block the Oriath's curse and the Oriath Matriarch's hex
- Increased maximum health of the Oriath Matriarch (160 > 220)
- Reduced movement speed of Oriath Matriarch (0.4 > 0.1)
- Decreased hex damage of the Oriath Matriarch (16 > 8)
- Reworked Oriath Matriarch's hex effects (Immobilise and Wither removed from possible effects)
- Reworked the rate of fire of the Oriath Matriarch (4s > RANDOM(2s - 4s))
PYRE
- Reduced maximum health (22 > 10)
- Reduced fire rate (1s > 3.5s interval)
- Reduced movement speed (0.4 > 0.2)
- Reduced flame burning time (10s > 3s)
VEILWING
- Reduced dive damage (9 > 3)
- Reduced maximum health (30 > 8)
- General improvements to Attack AI
- Reduced cloaking duration (4s > 3s)
- While cloaked, Veilwings can't deal damage and no longer heal from damage (now take 50% reduced damage)
ZWARDFISH
- Reduced maximum health (32 > 20)
- Reduced slash damage (7 > 6)
- Reduced movement speed (0.35 > 0.25)
- Zwardfish is now neutral, not hostile
MISC
Reduced sight/tracking range of all mobs
TOOL BALANCE CHANGES
BEWITCHED BLADE
- Reduced the attack interval (5s > 2.5s)
- Increased summon duration (30s > 60s)
- Reduced Tainted status duration (6s > 2s)
FUNERAL EDGE
- Improved pull effect of Graveyard Domain
- Reduced bleed delay (3s > 1.2s)
MOURNING GALE
- Increased attack range (+0 > +1.5)
- Increased the damage of the Purging Sparks (6 > 8)
- Added cooldown after using Purging Sparks (1s)
- Improved hit detection and general QOL of Purging Sparks
ELEGY
- Changed name of skill to Dearly Departed (now activates on swing instead of Shift+Swing)
URIEL ARMOUR
- Increased armour toughness (0 > 1)
- Increased knockback resistance (0 > 0.5)
- Reduced the Strength level provided by Angelic Rage (III > I)
- Increased the recoil damage of Angelic Rage (1 > 2)
PROTEAN WAND
- Reduced Windswept time of Manic Winds (3s > 1.5s)
OBSCURA MANTLE
- Increased duration (10s > 30s)
- Increased max uses (3 > 8)
- No longer slows in bright areas, instead increasing speed with darkness (scaling from no bonus > Speed III from light levels 10 > 0)
- Now heals for 30% of the user's missing health
CONDUCTOR'S BATON
- Increased the damage of the Palemarcher's flame when ordered by the baton (3 > 7)
- Added a cooldown to the baton when using the Palemarcher's flame (2.5s)
- Right-clicking with the baton will now cause the Palemarcher to jump (with a 2.5s cooldown)
REVEAL GLASS
- Increased range (80 > 128)
- Reduced max uses (6 > 5)
- Increased max flight speed (0.5 > 0.65)
MISC
- Removed Almighty damage property (all damage now scales with game difficulty)
- Increased Bleed % damage (4% > 8%)
TWEAKS
VISUAL
- Improved Enthrall Orb VFX
- Improved Oriath Matriarch Hex VFX
- Improved Manic Winds VFX
- Removed glow effect from various particles
- Reduced the luminance of Glimm (15 > 8)
- Retextured/modelled Oriaths and Oriath Matriarch
- Updated multiple block textures
- Palemarchers now have a unique idle animation
- Removed glow effect from Primosoup
FUNCTIONAL
- Adjusted hitboxes/hurtboxes for all mobs
- Adjusted spawn weights for all mobs
- Increased the projectile speed of the Black Blade
- Adjusted Windswept effect (more powerful vertically than horizontally)
- Changed multiple crafting and transmutation recipes
- Black Pearls can now be used (Applying Resistance XII and Immobilise to yourself for 1.5s - a pseudo parry)
- Deleted Urobo and Urobo Vents
- Reworked Ulterlands biomes' worldgen
FIXES
- Fixed an issue where Oriath's curse didn't work at certain ranges.
- Fixed an issue where Combustle's explosion sometimes did more damage than intended.
- Fixed an issue where some mobs attacked the player even when in creative mode.
- Fixed an issue where the Bazzernaut attacked through stun.
- Fixed an issue where the Veilwing's dive hit multiple times.
- Fixed issue where player could take fall damage while using Limit Breaker
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:HOtTSJ7l:Z80tvHhh"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:HOtTSJ7l:Z80tvHhh"
}

