Tags
Creators
Details
0.3.0
Compatibility
Changes
Sorry about the long wait. Things were MUCH more complicated than anticipated, and, when they cleared up, more things kept piling up. More ideas. Missing features. Remembering planned features for this update that I wouldn't be able to do on time. I expected this update to take a week, 10 days, tops. "Not almost a month" is what I'm getting at.
Well, given the many new ideas I've had and the ones I couldn't add, I guess I better come out and say it : next update will be Fancy, Flowery, Fruity Forests... Part III !
Don't fret : this may seem like walking in circles, but in reality, while it does delay release 1.0.0, it means more features overall, and better quality for the coming updates, as I learn new skills and techniques every day !
Anyway, without further ado ; welcome to...

Additions
- Apple tree & wood set
- Azalea wood set
- Orange tree, fruit & wood set
- Pear tree, fruit & wood set
- (singular) Rose flower
- (singular) Peonia flower
- Cyan Rose
Changes
- Updated most flowering leaves blocks textures
- Updated catkin texture to match new flowering birch leaf block texture
- Catkins can now be used as fuel (burns enough for two items)
- Azalea trees now generate with azalea logs instead of oak
Work in Progress for Release 1.0.0
Sky dimension
- Dimension dedicated to adding the Skyblock challenge to any world, Ultimate Edition-style
- Composed of endless void
- Generates with a single floating island around 0,0, with only an oak tree and chest containing a lava bucket, a block of ice, and one Eversource Spawn Egg
- The ice and lava bucket are displayed in a way to teach inexperienced players the correct shape for a cobblestone generator, to prevent softlocking
- No weather cycle (due to being "above the clouds")
- Accessed by going above the build height limit (Y=320)
Skybreacher Potion
Planned way to float all the way up to the sky island from sea level (y=62); its recipe has been removed to prevent access to the unfinished dimension by Survival players
Eversource
- Can now lay different spawn eggs, arranged in 6 different tiers of rarity
- Common (50%)
- Uncommon (30%)
- Rare (15%)
- Epic (4%)
- Legendary (0.95%)
- Mythical (0.05%)
- Fixed leg animation
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:EkpWSumX:ZI0YniNN"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:EkpWSumX:ZI0YniNN"
}

