1.0.2
Compatibility
Changes
āļø** Compatibility & Technical Specs**
Minecraft Version: 1.20.1
Mod Loader: Forge
Dependencies: None required, but functions best with standard Forge libraries.
š„ Mob & Trading Capacity
How many mobs can trade? There is absolutely no hard limit! This system was engineered for complete flexibility:
Universal Entity Support: Unlike vanilla trading which is restricted to Villagers and Wandering Traders, Starl's Ultimate Mob Trades allows you to attach custom trade offers to any mob entity in the game.
Scalable Economy: Whether you want to turn a single Chicken into an exclusive merchant or give every Cow in the world a unique "Rare" trade, the system handles it with ease.
Dynamic Configuration: Since the trade data is handled via unique UUID referencing, you can have thousands of individual mobs with different trade inventories active simultaneously without impacting server performance.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:2LmLaSPt:fmLSzuS7"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:2LmLaSPt:fmLSzuS7"
}

