
Ultimate Scaler
An advanced tool mod designed for exploring the furthest boundaries of Minecraft's terrain generation. It not only provides a stable path to the legendary Far Lands but also allows you to manipulate the core rules of world generation itself
0.3.1.1-1.21.5
Compatibility
Required content
Changes
0.3.1 - 2025-8-11\n\n### \u65b0\u7279\u6027 | New Features\n\n- \u65b0\u589e\u4e86\u4e24\u6761\u5e38\u89c1\u95ee\u9898\u3002 | Added two frequently asked questions.\n\n### \u6539\u8fdb | Improvements\n\n- \u521b\u5efa\u4e86\u591a\u4e2a\u5206\u652f\uff0c\u7528\u4e8e\u652f\u6301\u4e0d\u540c\u7248\u672c\u7684Minecraft\u3002 | Created multiple branches to support different versions of Minecraft.\n- \u79fb\u9664\u4e86\u4e0d\u5fc5\u8981\u7684\u7248\u672c\u6821\u9a8c\u3002 | Removed unnecessary version validation.\n- \u66ff\u6362\u4e86README.md\u4e2d\u7684\u4e00\u4e2a\u5fbd\u7ae0\u3002 | Replaced one badge in README.md.\n- \u5347\u7ea7\u4e86Gradle\u7248\u672c\u3002 | Upgraded Gradle version.\n- \u5347\u7ea7\u4e86Fabric Loader\u7248\u672c\u3002 | Upgraded Fabric Loader version.\n- \u6574\u7406\u4e86\u8bed\u8a00\u6587\u4ef6\u3002 | Organized language files.\n- \u4e3a\u5927\u591a\u6570\u5206\u652f\u542f\u7528\u4e86Minotaur\u548cCurseGradle\u652f\u6301\u3002 | Enabled Minotaur and CurseGradle support for most branches.\n\n## 0.3.1.1 - 2025-8-11\n\n### \u6f0f\u6d1e\u4fee\u590d | Bug Fixes\n\n- \u4fee\u590d\u4e86\u67d0\u4e9b\u5e73\u53f0\u4e0a\u66f4\u65b0\u65e5\u5fd7\u4e71\u7801\u7684\u95ee\u9898\u3002 | Fixed a bug where the update log was garbled on some platforms.\n- \u7528-\u4ee3\u66ff\u7248\u672c\u53f7\u4e2d\u7684+\u7b26\u53f7\u3002 | Replaced the + sign in the version number with -.
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:ktrA4Qtm:OJEyQqn6"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:ktrA4Qtm:OJEyQqn6"
}
