0.3
Compatibility
Changes
š¹ UHAP v0.3 - Survival Update
This update focuses on expanding progression, improving advancement chains, fixing bugs, and laying the groundwork for future UHAP updates.
š Added Survival Branch Added First Night Added Well Prepared Added Iron Survivor Added Diamond Survivor Added Nether Survivor Added Cheated Death Added Survival Master Added Survival Legend Rewards Added Champion's Medal reward Added Builder's Hammer reward Added support for advancement reward functions š§ Changes Combat Reworked Champion progression Improved Champion advancement requirements Improved Master Slayer progression Survival Reworked Survival advancement layout Improved advancement visibility and progression flow Connected Survival advancements into a complete progression path General Improved advancement organisation Improved advancement tree connectivity Cleaned up several advancement chains š Fixes Fixed Champion I progression issues Fixed Champion advancement chain issues Fixed Master Slayer unlocking issues Fixed Master Traveller progression issues Fixed missing advancement paths Fixed multiple parent advancement issues Fixed advancement visibility problems Fixed several broken progression chains Restored previously missing advancements Fixed numerous advancement tree inconsistencies ā ļø Known Issues Some advancement requirements may still be adjusted in future updates. Progression and reward systems are still being expanded. Additional testing and balance changes are planned. š® Planned Features More advancement rewards Collectible relic system expansion Expanded Survival progression Additional endgame challenges More master-level advancements Larger progression systems
Thank you for supporting UHAP and helping improve the datapack! š
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:CJenbOba:LrsDe0UZ"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:CJenbOba:LrsDe0UZ"
}

