All versions
1.0.3
Release
Unbound Third Person 1.0.33 weeks ago 17
Compatibility
Minecraft: Java Edition
1.21.11
Platform
Fabric
Supported environments
Client-side
Changes
Unbound Third Person v1.0.3
- Bows, crossbows, and tridents: player automatically faces the camera while aiming
- Loaded crossbows keep the player aimed at the camera until fired
- Melee attacks no longer rotate the player to face the camera
- Camera-forward targeting: when looking at the player's face, melee hits go where the player is facing, not behind them
- Crosshair always follows the camera for all weapons
- Scroll zoom is now instant with no lag
- Fixed head spinning on sharp turns
- Fixed hits registering behind the player when moving backwards and attacking
- Smoother camera distance transitions
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:PdTZt0rA:zSr5iLHh"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:PdTZt0rA:zSr5iLHh"
}

