Unbound-Weapons-1.1
Compatibility
Changes
Unbound Weapons 1.1
First Official Release!! I've just made some edits to the axe combat abilities and fixed some bugs and possible exploits.
This is, of course, only the first release and version of this mod, and we have plans to make many changes in the future! For now, though, this is the version that will be here on Modrinth for the next little while. I have finals and exams coming up soon and need to take some time and focus on that (I've been too obsessed with programming this, and it's taking time I should be using for studying lmao), but once summer comes around, I will be back in full swing making updates and fresh new abilities :)
Hope people enjoy the mod, and if you have any feedback or idea dont hesitate to dm me on Discord and I'll try to implement it in 1.2
If you want to see the code or make any changes to it please make a pull request on the GitHub page at: https://github.com/thamallot/unboundweapons/tree/main
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:EKLPvb2N:x5wKgxpA"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:EKLPvb2N:x5wKgxpA"
}

