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Creators
Details
Licensed GPL-3.0-only
Published 2 years ago
Updated last year
All versions
1.4.3
Release
Undead Armies 1.4.32 years ago 33
Compatibility
Minecraft: Java Edition
1.21–1.21.4
Platform
NeoForge
Supported environments
Server-side
Singleplayer
Changes
- Fixed undead mobs dismounting after stacking passing through walls (they used to be able to do that!)
- Fixed undead mobs from trying to jump 24/7 (before this version, undead mobs will try to jump 24/7 and it looked kind of weird, so it was removed. Undead mobs will jump when it is absolutely necessary)
- Additional check for undead mobs jumping. (in previous versions, if you were to put a wall, seperating the target and the undead mob, it would have had tried to jump to the target.)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:NXyHYEy5:Sgjx8xck"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:NXyHYEy5:Sgjx8xck"
}

