Tags
Creators
Details
Licensed GPL-3.0-only
Published 2 years ago
Updated last year
All versions
1.5.6
Alpha
Undead Armies 1.5.62 years ago 34
Compatibility
Minecraft: Java Edition
1.21–1.21.5
Platform
NeoForge
Supported environments
Server-side
Singleplayer
Changes
- Changed the logic behind mining, the mining task is more efficient now but the undead mobs are slightly worse at breaking blocks than before (it would seem like). I will try to fix this later.
- Added new setting called "unbreakable" which makes the mobs ignore blocks with block hp above a certain number
- Added a way to set custom block hp for each block (Wiki page will be added after proper release but for now here is an example for setting all chests and dirt to have a block hp of 100:
{
{{minecraft:chest}{100}}
{{minecraft:dirt}{100}}
}
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:NXyHYEy5:cOTPxctp"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:NXyHYEy5:cOTPxctp"
}

