0.9-1.20.1
Compatibility
Required content
Changes
What's new undeadremains-0.9: CHANGES: -Ballanced all tools and armor -Cow Zombie now makes Cow sounds
ADDITIONS: -Added missing mob loottables -Added Recipe for fossil heart potion (add fossil to awkward potion) -Added Recipe for raw langrite block/langrite block -Added Small Woodling -Added Big Woodling -When a Tree zombie dies, one big and one small woodling are spawned -Added Stray Zombie -Added Cow armor -Added Tree Zombie -Added "Fossilized Heart" effect that freezes the ability to heal -Added Potion (+ splash and lingering variant) for Fossilized Heart effect -Added infused arrow for Fossillized Heart effect
FIXES: -Fixed texture for Spike bat -Fixed mob loottables
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:UX6P0khu:v112oxx6"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:UX6P0khu:v112oxx6"
}

