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Details
Licensed MIT
Published 7 months ago
Updated 3 months ago
All versions
1.2.0
Beta
Unholy Mobs 1.2.0 for Forge 1.19.23 months ago 21
Compatibility
Minecraft: Java Edition
1.19.2
Platform
Forge
Supported environments
Client and server
Changes
Added
- Added a target health bar for Unholy mobs.
- Added effect levels and color-coded effect names to Unholy Blade tooltips.
Changed
- Increased the global maximum health limit to 65,536.
- Unholy mobs now spawn immediately with their intended maximum health.
- Strength I and Haste I are now displayed together in the Hushed Blade tooltip.
- Optimized Unholy mob particles, teleportation, and Silent mob sound suppression.
Fixed
- Fixed the Unholy health bar overlapping vanilla boss bars.
- Fixed Unholy Night and Silent Night only being able to trigger during the world's first day.
- Fixed event chances being calculated at one-tenth of their configured values.
- Fixed Silent Night being overwritten by Unholy Night during the same nightly roll.
- Fixed Unholy Blade damage bonuses affecting non-Unholy targets.
- Fixed Cores changing the variants of mobs that were already Unholy.
- Fixed mobs being converted twice when using Cores in both hands.
- Fixed incorrect Creeper attributes and explosion radius after Core conversion.
- Fixed Unholy health and effects being applied or multiplied more than once.
- Fixed command output when commands were used through the server console.
- Restored variant-specific colors in command output.
- Fixed Insane mobs being able to teleport. Only Extreme, Grandpa, and Silent mobs can now teleport.
- Fixed custom Unholy loot and XP not dropping when a mob died without a player killer.
- Fixed custom death drops being generated twice.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:9Cd2vdlo:L2YzYdDQ"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:9Cd2vdlo:L2YzYdDQ"
}

