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3.1.0
Compatibility
Changes
Version 3.1.0 - The QoL Update (Visual Timers)
This minor release introduces highly requested Quality of Life (QoL) improvements to the Daily Rewards GUI, enhancing the player experience without compromising our strict server-side architecture.
⨠New Features
- Visual Cooldown Timers: Players no longer have to guess when their next reward will be available. The GUI now dynamically calculates and displays a precise "Time Remaining" countdown (e.g., "Available in: 22h 48m") directly in the item lore.
- Smart Target Logic: To keep the interface clean and intuitive, the timer specifically targets only the immediate next reward in the player's streak (streak + 1). Future locked days remain uncluttered.
- 100% Server-Side Translation: Continuing the standard set in
3.0.0, all new timer texts perfectly utilize the Polymer Server Translations API. The cooldown strings automatically adapt to the user's local client language on the fly.
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:tY7GF14v:4qoltphE"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:tY7GF14v:4qoltphE"
}

