Tags
Creators
Details
Licensed LGPL-3.0-only
Published 3 years ago
Updated last month
All versions
1.13.0
Release
1.13.02 years ago 4,196
Compatibility
Minecraft: Java Edition
1.12.2
Platform
Forge
Supported environments
Client and server
Required content
Any compatible version
Any compatible version
Changes
New tweaks:
- Cave Generation: Sets custom values for the vanilla cave generation
- Connection Timeouts: Allows configuring read/login timeouts
- Helps slow clients log into a server of a large modpack
- Disable Rain Particles: Prevents Rain and Snow Particles from rendering when Raining or Thundering
- Disable Sleeping Setting Spawn: Disables setting the spawn point by using a bed while making it still able to sleep
- Projectiles Bounce Off Slime Blocks: Lets projectiles like arrows bounce off slime blocks
- Smart Eat: Requires the hunger bar to be missing food points equal to or more than the amount restored by the food
New mod tweaks:
- Actually Additions
- Item Laser Particles Graphics: Sets what level of Graphic Setting is required to disable the Item Particles generated by Item Lasers transferring items
- Bibliocraft
- Disable Version Check: Fixes client-side memory leak by disabling version check
- Blood Magic
- Memory Leak Fix: Fixes memory leak when unloading worlds/switching dimensions
- Collective
- Memory Leak Fix: Fixes memory leak when unloading worlds/switching dimensions
- Compact Machines
- Allowed Spawns Improvement: Improves server performance by properly controlling spawn checks (effectiveness depends on CM's config)
- Memory Leak Fix: Fixes client-side memory leak associated with miniaturization recipes
- Elementary Staffs
- Health Staff Player Healing: Lets the health staff also heal other players (and potentially more living entities)
- Emojicord
- Emoji Context: Improves emoji context calculation to improve fps when rendering a lot of text
- Ender IO
- Replace Obelisk Renderer: Fixes client-side memory leak by replacing obelisk renderer with a simpler one
- Extra Utilities 2
- Downgrade Potion Recipes Log Level: Downgrades the message when creating a potion recipe from info to a debug
- In Control!
- Spawn Rule Stats Fix: Fixes onJoin spawn rules repeatedly modifying mob attack/health/speed
- Iron Chests
- Replace Crystal Chest/Shulker Renderer: Fixes client-side memory leak by replacing the crystal chest/shulker box renderer with a simpler one (Note: Disables stack size rendering)
- Random Things
- Anvil Crafting Fix: Fixes a bug where crafting the output of an Anvil recipe would modify the recipe, preventing crafts until restart
- Requious Frakto
- Particle Fixes: Fixes server world being leaked to various particles
- Tinkers' Construct
- Particle Fixes: Fixes server world being leaked to various particles
- Woot
- Cleanup Simulated Kills: Remove any leftover entities spawned on simulated mob's death
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:s32LssQX:Pb7ELn6C"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:s32LssQX:Pb7ELn6C"
}

