2.0.0
Compatibility
Changes
I reworked the switching mechanism so that it now uses the sprint key instead of the sneak key and it now should hopefully be more consistent.
This also enabled me to incorporate the axing R-click mode. You can now use your Paxel to till fields, create paths and scrape off bark or deoxidised copper.
in the 1.21.6+ version of this pack i'm going to include a settings menu in the future using the new dialogs. There is already a setting, but atm it's only available to operators on servers or when you have cheats activated in single-player. For this settings menu, you can press the "G" key to open the "Quick Action" Dialog Menu. Depending on whether you have another datapack installed that uses dialog quick actions, you either see the V-Paxels settings screen directly or you need to click on "V-Paxel settings".
Supplementary resources
| File | Type | Size | |
|---|---|---|---|
| V-Paxels Resourcepack 2.0.0.zip | Required resource pack | 50.82 KiB |
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:4Xz13iKF:NtjHdqjl"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:4Xz13iKF:NtjHdqjl"
}

