0.3.0
Compatibility
Changes
Features
- Add support for custom texture sizes (default remains 256x96) Note: The texture will always be positioned in a way to make the vanilla hotbar remain centered, you can freely adjust this through offsets
- Vertical offsets are now inverted to make configuration more intuitive
- Added optional support for YACL with fallback to standard Neoforge configuration (YetAnotherConfigLib)
Fixes
- Project cleanup
- Mod Icon Fixes
- Minor improvements to stability and performance
Info
Change of plans! The project has been renamed to ValescentHud, and I plan to cover custom health, experience and hunger bars, support with external mods like AppleSkin, and much more!
Note: This means the correct asset folder is now "valescenthud", not "valescentbar"
Optional dependencies
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:JxAzwJOx:LFKWOoZt"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:JxAzwJOx:LFKWOoZt"
}

