Valoria

Valoria

Mod

An RPG mod that aims to Magic, RPG, Adventure, themes currently in development but already having a tons of new content!

Client and server AdventureDecorationEquipmentFoodGame MechanicsMagic MobsSocialWorld Generation

2,370 downloads
61 followers
Created10 months ago
Updated2 months ago

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Valoria 1.20.1-build-0.6b

Changelog

Public testing version of v6, if you found a bug, please report it here - Github

current changelog:

  • Optimized Quicksand Fog Rendering

  • Optimized CurioItemProperty

  • Optimized Infernal Sword

  • Optimized Scythe Items

  • Optimized Lexicon Page Item

  • Optimized Mannequin

  • Optimized Weapons abilities

  • Added functionality for ALL runes (finally did it lmao)

  • Added Jade compat

  • Added Compat for Enchantment Descriptions

  • Added 2 attributes to Prospectors pick

  • Added a new painting The Starry night by Vincent Van Gogh

  • Added Entities to vailla tags

  • Added cooldown for Phantom

  • Added ColorMapping for plants

  • Added Flammable to wooden blocks

  • Added Ores to forge tags

  • Added Shadewood branch

  • Added Void Taint

  • Added The Valoria Dimension:

    • Added Violet Sprout

    • Added Glow Violet Sprout

    • Added Glowfern

    • Added Voidvine

    • Added Void Serpents

    • Added Eye Stone

    • Added Eye Meat

    • Added Voidtaint Lantern

    • Added Abyssal Lantern

    • Added Void Taint

    • Added Deep Marble

    • Added Shadewood Branch

    • Added Dormant Crystals

    • Added Eye Chunk

    • Added Tainted Roots

    • Added Tainted Berries

    • Added Wicked Amethyst Gen

    • Added Dormant Crystals Gen

    • Added Gen to All plants from this World

    • Added Eldritch tree

    • Reworked Shadewood tree

    • 2 New biomes (Shadewood forest, Void Barren, Ecotone)

  • Added Fancy Shadewood Tree

  • Added Pearlium generation

  • Added Crystal disk generation

  • Added Modded Stone Variants to tag Stone Tool Materials

  • Added Animation to some blocks

  • Added Mod Armor to all Tags (Armors are trimmable now)

  • Added Armor Trims Materials

  • Added Bows zooming - thanks to MaxBogomol for the code <3

  • Added Vanishable to most of the items

  • Added Ukrainian lang

  • Added Swamp Wanderer (Redone him and added back to game)

  • Added Shadewood Boat

  • Added Shadewood Chest Boat

  • Added Elemental manipulator crafts

  • Added 2 new command's "addAllPages", "removeAllPages"

  • Added Necromancer

  • Added Undead

  • Added Description to scythes

  • Added Particles to Manipulator

  • Added Valoria ingots to forge tag #ingots

  • Added Shadewood Fence

  • Added Shadewood Fence Gate

  • Added Quark Compat

  • Added Building blocks for ephemarite (slabs, stairs, walls)

  • Added Void traps

  • Added Custom Arrows

  • Added Custom Bows

  • Added Umbral Activator block

  • Added Keg crafting recipe

  • Added Sword Actions to Katana's

  • Added Ambient Particles to some of items

  • Reworked keg a little

  • Reworked Keyblocks (Umbral Blocks)

  • Reworked Curio slot registry to newer system (Json based)

  • Reworked Curio items

  • Reworked Lexicon

  • Reworked Mod Balance

  • Reworked Shadewood tree

  • Reworked Void Grass

  • Reworked Goblin AI

  • Reworked Goblin Model From default Model to Humanoid, so they can hold items in hand

  • Reworked Kunais's

  • Reworked Item2DRenderer for better compatibility with other mods that can use it

  • Reworked Sarcophagus

  • Reworked Mannequin

  • Reworked Accessories

  • Reworked Spears

  • Resprited Void stone

  • Resprited Uncharged Shard

  • Resprited Wicked Amethyst

  • Resprited Wicked Amethyst Item

  • Resprited Soul shard

  • Resprited Cattail

  • Resprited Bloodhound

  • Resprited Murasama

  • Resprited Yamato

  • Resprited Shadewood Planks and related items

  • Resprited Katana's

  • Resprited Scythe's

  • Renamed Uncharged Stone -> Uncharged Shard

  • Renamed Soulstone -> Soul shard

  • Renamed Amethyst (mod one btw) -> Wicked Amethyst

  • Renamed Keyblocks to Umbral Blocks

  • Prospectors pick now breaks ICE blocks much faster

  • Server sided most of the particles

  • Golden accessories makes Piglin neutral now

  • Accessories will be damaged when player was attacked

  • Goblins can take weapons to hand

  • Goblins can spawn with weapons in hand with chance

  • Necklaces will change their size depending on armor

  • Fixed Misspells in Sounds tooltips

  • Fixed Misspell in Jewelry JEI

  • Fixed Coffe -> Coffee

  • Fixed 1 pixel Y offset in jei

  • Fixed Plants LootTable

  • Fixed Baby Goblins

  • Fixed Bug - Goblins tried to attack creative player when was hurt

  • Fixed Bug - When multiple items were in cooldown, the sound would be very loud

  • Fixed Bug - Necklaces now bigger than player 2'nd layer

  • Fixed Entities attributes

  • Fixed Crash - When HitResult.getType() was MISS game decides to crash (Blazereap)

  • Fixed Server errors in KatanaItem and CorpsecleaverItem - Client sided a ClientConfig checking

  • Fixed Server error - Cant call the "/valoria addPage/removePage" command

  • Fixed Bug - Damage from Scythes / Katanas etc. damaged through armor and through FTB Chunks

  • Fixed 1 pixel offset of Bloodhound icon in gui

  • Fixed Mannequin visual bugs (First value to appear was 1 then the damage value, now its appears only as a damage value)

  • Fixed Second gui slot in jei recipes

  • Fixed Katana's dash - damaged through walls

  • Fixed Flower pots offsets - yeah that was bug, not a feature :( but such a cool bug lol

  • Fixed Katana's for double-clicking mouses

  • Changed Stonecrusher recipe

  • Changed opacity for Eternity appearing after Phantom ability

  • Changed attributes maximum value (for vanilla armor atts) [May not work in some servers]

  • Changed Aloe Bandage animations

  • Changed Hitboxes for all modded entities (vanilla parity):

    • Goblin: 0.5f, 1.3f -> 0.6f, 1.25f
    • Mannequin: 1f, 2f -> 0.6f, 1.95f
    • Draugr: 1f, 2f -> 0.6f, 1.95f
  • Changed Chance of receiving a charge when hitting an Enemy with Infernal Sword 5% -> 10%

  • Changed Chance of stunning the target when hitting with Club 5% -> 7%

  • Changed Corpsecleaver to SwordItem, so it will support sword enchantments

  • Changed HoundItem (Bloodhound sword) to SwordItem, so it will support sword enchantments

  • Changed Sounds of abilities to new ones (Credit to Calamity mod <3)

  • Changed Time in JEI recipes converted to seconds now

  • Changed Block Tab sorting

  • Changed Crypt LootTable

  • Decreased Limestone spawn chance

  • Decreased particles count (15 -> 4) when picking up Mannequin

  • Decreased particles count (16 -> 3) after attacking Mannequin

  • Updated forge version 1.20.1-47.2.0 -> 1.20.1-47.2.16

Dependencies

Files

Valoria-1.20.1-build-0.6b.jar(3.25 MiB) Primary Download

Project members

IriDark

Owner


Technical information

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Server side
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Project ID