1.7
Compatibility
Changes
William Wythers' Expanded Ecosphere compatibility
Compatibility with WWEE has been added. Even before this many Vanilla Backport features were already generating without needing compatibility but there were still a few things left to add.
Leaf Litters
- Added leaf litters in Badlands River
- Added leaf litters in Subtropical Forest
- Added leaf litters in Cool Forest
- Added leaf litters in Forbidden Forest
- Added leaf litters in Autumnal Forest
- Added leaf litters in Autumnal Forest Edge
- Added leaf litters in Autumnal Flower Forest
- Added leaf litters in Autumnal Crags
- Added leaf litters in Autumnal Plains
- Added leaf litters in Autumnal Swamp
- Added leaf litters in Autumnal Birch Forest
Bushes
- Added bushes in Badlands River
- Added bushes in Subtropical Forest
- Added bushes in Cool Forest
- Added bushes in Forbidden Forest
- Added bushes in Autumnal Forest
- Added bushes in Autumnal Forest Edge
- Added bushes in Autumnal Crags
- Added bushes in Autumnal Plains
- Added bushes in Autumnal Birch Forest
- Added bushes in Cool Plains
- Added bushes in Cool Stony Canyons
- Added bushes in Cool Forest Edge
- Added bushes in Forest Edge
- Added bushes in Tundra
Warm Variants
Some warm biomes were not generating warm animal variants and were spawning temperate variants instead, fixed in:
- Tropical Forest River
- Desert River
- Desert Beach
- Savanna River
- Wooded Desert
- Badlands River
- Deep Desert Island
- Tropical Beach
- Cactus Desert
Inconsistencies fixed
Two Biomes O’ Plenty biomes now generate cold variants instead of temperate ones
- Fir Clearing
- Forested Field
Compatibility isn’t finished yet, I still need to review many things and add 1.20.1 exclusive features if necessary, I also want to mention that in the future I’ll release a new datapack with new animal variants for modded biomes! Thanks for the support, over 7000 downloads… wow
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:jcYHXHwz:D6Vwyo3o"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:jcYHXHwz:D6Vwyo3o"
}

