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1.7.3
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Changes
Hello! It’s been a while. I’m officially back in business. Life’s been tough lately, but I’m proud to have made it through.
For now, I’m starting with a small update—but there’s more to come.
Thank you all for your support.
- Added ru_ru language (Thanks KoJI6ackaman)
- Fixed having veggies spawn in mushroom fields.
- Updated the veggies spawn biomes:
- Dandelion (0.1 to 0.8)
- Bellpeppers (1 to 2)
- Cauliflowers (0.2 to 0.7)
- Garlic (0.5 to 0.8)
- Sweet potatoes (0.5 to 0.8).
- Slightly rebalanced the veggies chance to spawn. (Less frequent)
- Fixed a potential issue caused by 2 "moredelight" compat recipes which both of them were giving null items. (Create: Bitterballen cutting issue)
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:emQ94xri:WzEyyenc"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:emQ94xri:WzEyyenc"
}

