Tags
Creators
Details
Licensed ARR
Published last year
Updated last month
All versions
1.0.7
Release
VeinMiner999 1.0.7 The Admin Reload Update!last month 148
Uploaded by
Compatibility
Minecraft: Java Edition
1.21.x
Platforms
Bukkit
Paper
Purpur
Spigot
Changes
1.0.7
Added
- Added admin-only undo/rollback command (
/veinminer undo) to restore the last vein mining action - Added particle and sound effects during vein mining and highlighting (configurable via
effects.particlesandeffects.sounds) - Added in-game configuration GUI (
/veinminer config) for easier plugin management - Added WorldGuard and GriefPrevention integration to respect protected regions
- Added tree capitator leaf handling options (
tree_capitator_break_leaves,tree_capitator_decay_leaves) - Added cooldown cleanup task to prevent memory leaks from offline player cooldowns
- Added auto-smelt support for raw metal blocks (raw iron block, raw gold block, raw copper block)
- Added Silk Touch support for raw metal blocks
- Added
/veinminer configcommand alias for GUI access
Fixed
- Fixed Silk Touch mode duplicating drops by both dropping the silk-touched item and leaving the block in place
- Fixed auto-smelt consuming fuel per drop instead of per block mined, causing excessive fuel usage
- Fixed tool durability being applied after tool breaks, causing errors when setting damage on null items
- Fixed Tree Capitator ignoring horizontal and vertical range limits, allowing infinite tree scanning
- Fixed Tree Capitator not respecting tool whitelist/blacklist configuration
- Fixed player mining modes not persisting across server restarts or plugin reloads (moved to ConcurrentHashMap)
- Fixed cooldown maps growing indefinitely without cleanup for offline players
- Fixed getOreExpDrop creating new Random instance on every call instead of reusing shared instance
- Fixed vein message showing total blocks mined instead of additional blocks (off by one)
- Fixed queue processor not handling exceptions, potentially leaving tasks in inconsistent state
- Fixed tool reference captured at vein start becoming stale if player switches tools mid-vein
- Fixed highlighting cooldown message using wrong action name for tree highlighting
- Fixed experience drops not scaling with Fortune enchantment level
- Fixed onDisable not clearing cooldown maps, causing memory leaks on reload
- Fixed Silk Touch mode not working for all supported ore types (added missing deepslate variants)
Changed
- Updated tool validation to use current tool from player inventory with fallback to captured tool
- Updated durability handling to apply damage at task completion instead of per-block during mining
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build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:LpyenyJ3:UFL1zd2a"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:LpyenyJ3:UFL1zd2a"
}

