All versions
3.0.0
Release
Verity Dweller 3.0.0yesterday 415
Uploaded by
Compatibility
Minecraft: Java Edition
26.2
Platform
Fabric
Supported environments
Client and server
Required content
Any compatible version
Changes
Verity Reimagined 3.0.0
Added
- Creative tab containing all 8 items
- Rolling animation while he moves
- Full swimming, pitching into the direction he travels
- Opens and closes wooden doors
- Follows you through nether and end portals
- Respawns on join if no friendly Verity exists anywhere in the world
- Leaves a breadcrumb trail of your route and retraces it when he cannot reach you directly
- Teleports to you when genuinely trapped, arriving behind you and on the ground
- Speed boost past 12 blocks so he can catch a sprinting player
- Keeps a 2 block minimum distance and backs away if crowded
- Stays active while you are out of render distance
Changed
- Changed your replies to be blue
- No detection range limit, he tracks you anywhere in the dimension
- Finds routes twice as long and searches four times harder for them
- Paths through leaves, off any drop, and across lava, fire and powder snow, since none of it can hurt him
- Swims as fast as he walks, and currents no longer push him around
Fixed
- Verity Ward effect now uses the Ward Charm artwork
- His face was rendered on the back of his head
- He despawned like an ordinary mob and never came back
- Got permanently stuck in trees, and would not path down off ledges or rooftops
- Stopped following once you were more than 6 blocks away
- Crowded into your own block instead of keeping distance
- Would not path to you at all while you were flying in creative
- Never recovered once stuck, with no way to get himself out
- Day 2 and Day 5 never fired in a second world loaded during the same session
- Cutscene and day counter state carried over between worlds
- Verity Ward showed a missing texture placeholder
- Disconnecting during the Day 2 sequence left a stale player reference behind
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:eZW2ZX0U:Hnvnb6pN"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:eZW2ZX0U:Hnvnb6pN"
}

