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Details
Licensed GPL-3.0-only
Published 2 years ago
Updated 6 days ago
All versions
7.1.0-mc26.3
Release
7.1.0-mc26.36 days ago 85
Uploaded by
Compatibility
Minecraft: Java Edition
26.3
Platform
Fabric
Supported environments
Client and server
Required content
Any compatible version
Changes
Hello guys! I’ve released a major update for the mod, so if you have any complaints or suggestions, please let me know! Changelog:
- Added Moobloom. (It can be found in the flower forest if a bee pollinates it, one of the buttercups disappears from its back only to reappear after some time or it can regain one by eating a buttercup from the ground. When a Moobloom eats a buttercup from the ground, three buttercups reappear on its back.)
- Added Buttercup. (He appears in the flower forest.)
- Added Tuff Golem. (It can be spawned using tuff, any block of wool, and a jack o'lantern. Its variation depends directly on the color of the wool block. The golem’s mechanic works as follows: when you spawn it, it searches for nearby items, picks them up, returns to its spawn point, and transforms into a block. If necessary, you can take an item from its hands; it will then revert to its mob form, wander around searching for items for 30 seconds, and subsequently return to its spawn point to turn back into a block.)
- Added the piston model from the Bedrock Edition
- Pistons can push entity blocks. (Parity from Bedrock Edition).
- Added generation of giant mushrooms in swamps. (Parity from Bedrock Edition)
- Added loot during raids. (Parity from Bedrock Edition)
- An Easter egg from the Bedrock Edition has been added: if you throw a white flag at a pillager, they will drop their weapon.
- The armor stand has been changed to match the Bedrock Edition.
- Added interactions with cauldrons from Bedrock Edition: you can now pour in potions, dye the water, and create tipped arrows.
- A cauldron with a potion can now appear in witch huts.
- Mobs such as skeletons, zombies, creepers, etc, no longer spawn in woodland mansions or the pale garden.
- Fixed Ru Localization
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:PkgiQPwK:W8uV1irF"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:PkgiQPwK:W8uV1irF"
}

