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1.4.0
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VexBot 1.4 Ultimate Update!
Apologies for the delay in this release. Implementing the spear mace and elytra mace is proving particularly challenging.
Spear Mace PvP Is coming in this release Elytra Mace PvP Is coming in this release
FIX
Fixed #4 - Fast Shield Cooldown
Fixed #14 - Bots cannot use the spear properly
Fixed #21 - crystal pvp should not include run away to heal feature
Fixed #29 - Spear Mace PvP
Fixed #31 - Elytra Mace
Fixed #32 - Spear Mace
Fixed #33 - it says a bot already exists with that name when theres no bot with the name
Fixed #34 - Stun Slamming
Fixed #35 - the bots do 360 spins while staring at me they stare directly at me like unrealisticly staring at me and there body is doing 360s
Fixed #36 - bad totem switching
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:EPgNYyCG:JpI8qFmq"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:EPgNYyCG:JpI8qFmq"
}


