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Creators
Details
2.1.0
Compatibility
Changes
More Improvements
Fixed Bot Attacking With Golden Apple (and others)
First VexBot Addons
Using /vexbot extensions pull <extension-name> (Also You can get the extensions form MODRINTH Buy Normally Downloading It)
FIX
Fixed #83 - Better pathfind
Fixed #90 - retreat with elytra and wind charge
Fixed #92 - more difficulty (with editing bots to give them difficulties)
Fixed #104 - /vexbot edit player82 difficulties (edit-settings difficultie)
Fixed #120 - crossbow and bows
Fixed #125 - add smart mending
Fixed #154 - some suggestions
Fixed #156 - more realistic movement
Fixed #160 - being able to edit a bots settings with multiple bots without them being in a team and editing all of them
Fixed #180 - make teamjoin command better
Fixed #182 - /vexbot teamjoin <team> <player/bot's name>
Fixed #200 - XP Bottles/Mending
Fixed #219 - make the bots utilize more items for movement like wind charges and blocks
Fixed #223 - Utilize Wind Charges
Fixed #225 - Make the bot be able to mace properly
Fixed #226 - walking off edges
Fixed #229 - bubble web
Fixed #232 - Bots don't try to avoid cobwebs
Fixed #234 - Bot loses track of sword midfight
Fixed #236 - bots dont swing back or gap
Fixed #237 - whenever they eat they just hold the food and run up to you and stand there
Fixed #239 - /vexbot settings opendoors on/off
Fixed #240 - Massive Sword OverHaul
Fixed #241 - Massive Healing OverHaul
Fixed #242 - Massive Mending OverHaul
Fixed #243 - Bots raid an opponent's placed shulker box
Fixed #244 - /vexbot randomchestloot replace
Fixed #245 - /vexbot ffa - server-wide free-for-all mode
Fixed #246 - /vexbot nullportalspawn
Fixed #247 - /vexbot randomgear and teamrandomgear
Fixed #248 - Kit potions can splash the kit to everyone nearby
Fixed #249 - Bots use the Orbital Strike Cannon
Fixed #250 - Bots use boats to cross water
Fixed #251 - Bots eat chorus fruit to escape being trapped
Fixed #252 - Hit-web - knock the target back then web their landing spot
Fixed #253 - @-selectors in VexBot commands
Fixed #254 - Bots tunnel through blocks to reach you
Fixed #255 - Bots tower up and bridge to reach high targets
Fixed #256 - /vexbot recordpov - record a bot's point of view
Fixed #257 - /vexbot teamalliance - allies between teams
Fixed #258 - /vexbot nick - live rename and reskin
Fixed #260 - Stop attacking
Fixed #264 - add the bounty system pullable with /vexbot extensions pull bounty sim
Fixed #266 - /vexbot extensions unload <id>
Fixed #267 - Bots hold their swing when you get right up close
Fixed #268 - Bounty Sim: no loot shulker or contract paper is handed over
Fixed #269 - Bounty Sim: the target of a contract never spawns
Fixed #270 - Bounty Sim: endless spawning of ungeared bots
Fixed #271 - Bounty Sim: outlaws and hunters appear bare-handed for a moment
Fixed #272 - Bounty Sim: /vexbot bounty reset should clear everything
Fixed #273 - Bounty Sim: contracts get stuck and can never be finished
Fixed #274 - Bounty Sim: contract ranks 1-10 that send outlaws in waves
Fixed #275 - Bounty Sim: /vexbot bounty config silentmode
Added #264 - Bounty Sim addon - pull it with /vexbot extensions pull bounty-sim
Added #266 - /vexbot extensions unload <id> - removes an extension from your mods folder
Added #274 - Bounty Sim - contract ranks 1-10, sending outlaws in waves
Added #275 - Bounty Sim - /vexbot bounty config silentmode
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle. To learn more about the Modrinth Maven API, click here.
Note: When available, you should use the creator's maven repo instead as it will have transitive dependency information that the Modrinth Maven API does not. You may also end up with duplicate dependencies if you use a mix of Modrinth and non-Modrinth Maven repositories for your dependencies, because the group identifier will be different when served through the Modrinth Maven API.
Maven coordinates:
Version ID:
build.gradle:
repositories {
exclusiveContent {
forRepository {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
// forRepositories(fg.repository) // Uncomment when using ForgeGradle
filter {
includeGroup "maven.modrinth"
}
}
}
// Standard Gradle dependency
dependencies {
implementation "maven.modrinth:EPgNYyCG:np9d6omD"
}
// Legacy Loom dependency
dependencies {
modImplementation "maven.modrinth:EPgNYyCG:np9d6omD"
}

